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  Normalizer(bool)

  Process(float[])

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class Normalizer

Makes sure the content always stays as close to 0 dB as possible.
VisibilityPublic
ExtendsFilter

Public functions

Constructor Normalizer(bool limiterOnly) Create a normalizer or limiter.
void Process(float[] samples)Apply normalization on an array of samples. One filter should be applied to only one continuous stream of samples.

Public variables

float decayFactorGain increment per frame, should be decay rate * update rate / sample rate.
bool limiterOnlyDon't go over 0 dB gain. If true, the normalizer will act as a clipping protector.